'GPU Computing', special session at INES2016, Budapest, Hungary

"GPU Computing", a special session at the 20th Jubilee IEEEInternational Conference on Intelligent Engineering Systems(LINDI2016), will be held at the Hotel Aquaworld Resort in Budapest, Hungary in June 30 to July 2, 2016.

The submission process of the conference is peer-reviewed, and the proceedings will be indexed in Scopus and the IEEE Xplore Digital Library.

The list of already-registered papers:

Balázs Jákó: Hardware-Accelerated Ray Tracing in PowerVR GPUs

András Wirth, István Kiss, Balázs Kőszegi, Gábor Hesz: OpenCL and CUDA implementations of a Monte Carlo particle transport based SPECT reconstruction

Sándor Szénási, Imre Felde: Heat Transfer Simulation in GPUs

András Kovács, Fanni Molnár: 360 degree image stitching with GPU support

István Reguly: Sustainable and high performance scientific programming for heterogeneous architectures

Jeffrey Kelling, Geza Odor, Sibylle Gemming: Bit-Vectorized GPU

Implementation of a Stochastic Cellular Automaton Model for Surface Growth Gabor Kertesz, Zoltan Vamossy: Parallelization Methods of the Calculation of Image Projections

Tamás Varga, Sándor Szénási: Development and Implementation of Linked List Providing Data Parallel Access with GPGPU

The conference deadline for full paper submission is April 4; however, participants of this new special session have an extended deadline of April 25.

If you are interested, please contact me to join the “GPU Computing” session.

See you in Budapest!

Sándor Szénási, Ph.D.
Associate Professor/Head of GPU Education Center John von Neumann Faculty of Informatics Óbuda University,
Budapest, Hungary
NVIDIA GPU Education Center (a.k.a. the CUDA Teaching Center) of Óbuda University